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Modifying Map - How Difficult, Unlock roofs and add ladder
Lanm
post 31/01/2015 - 20:38:14 |   Post #1
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Joined: 10/10/2014

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I want to modify some maps to open the rooftops on them - which are partialy unreachable because of the hidden walls. I also want to add some ladders. I only have the client/server files for these maps and no sources.

How difficult would it be? I am completely new to mapping but otherwise quite expirienced.

This post has been edited by Lanm: 31/01/2015 - 20:38:56
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Lanm
post 07/02/2015 - 21:01:39 |   Post #2
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I am particularly interested in modifying de_torn.

Looking at mysterious info in disassebly programs I found mentions of func_wall.

I also found info about that it may be quite possible to disassemble the map and reassemble it with some probable quality loss.

QUOTE (LiveWire @ 07/02/2015 - 21:57:27) *
The other problem is that editing maps without permission is often frowned upon


I believe that nobody can teach me what to do as long as I do not claim credit, publish it and do not earn money with it or something like that.

This post has been edited by Lanm: 07/02/2015 - 21:03:27
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LiveWire
post 08/02/2015 - 11:22:48 |   Post #3
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Joined: 28/07/2013

gb 


QUOTE (Lanm @ 07/02/2015 - 22:01:39) *
I am particularly interested in modifying de_torn.

Looking at mysterious info in disassebly programs I found mentions of func_wall.

I also found info about that it may be quite possible to disassemble the map and reassemble it with some probable quality loss.

I believe that nobody can teach me what to do as long as I do not claim credit, publish it and do not earn money with it or something like that.


No its not possible to disassemble and reassemble complex goldsrc maps, although you might get away with colour maps but these would take little time to remake.

But as de_torn is a stock map so its ok to edit, so run the map in low gravity and see if you can get on the roofs first.


run the map
type sv_gravity 70
try jumping on the roofs
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