deepeyes
19/11/2010 - 00:14:35
Hi, I'm deepeyes ... I've been quite along on mapping stuff ... especially on CS1.6 and these are my maps ...
Aim_Awp1 |
DownloadAim_Awp2d |
DownloadCs_Deathmatch_2005 |
DownloadDe_Clanwar10 |
DownloadDe_Clanwar11 |
DownloadDe_Clanwar12 |
DownloadFy_Deep_Ichigo |
DownloadFy_Iceworld_2005c |
Download]Fy_Rack |
DownloadThose are the maps I can found in your website ... thanks to hosting all of them. Actually I got 16 maps in total ... you can found it in my website ...
S3B
19/11/2010 - 07:03:55
Nice
And welcome here ^^
deepeyes
19/11/2010 - 08:22:49
good to know ... btw, I speak english only ... ^^"
Chapo
19/11/2010 - 08:26:07
Welcome on 17Buddies deepeyes.
I have edited your post and added bbcode "map17b" in order to have permanent screenshots (imgs links are deleted every 24 hours)
Thank you
Now, I encourage you to edit all of your maps and enter missing informations
deepeyes
19/11/2010 - 15:42:43
oh wow thanks ... ^^
tizu
26/11/2010 - 09:24:10
Hey, I remember you on fpsb website. Glad to see you here!
deepeyes
26/11/2010 - 23:14:55
Yes, I do remember you on FPSB ... especially your mapping studio ... ^_^
S3B
27/11/2010 - 06:33:41
Orbital Studio, the good old time ^^
deepeyes
27/11/2010 - 07:00:06
So, are you guys still on mapping track for CS 1.6 ? Apparently I'm move on Source Engine (for my final project) and Unreal 3 (for Games Development) ... ^_^"
S3B
27/11/2010 - 07:14:08
I still mapping for 1.6, sometime... when i have time ^^
deepeyes
27/11/2010 - 07:16:18
Nice, have you ever try Source Engine or Different one ? Recently HL1 Engine is no longer work for me ... my maps is too difficult to get compiled ... XD
S3B
27/11/2010 - 07:22:04
No, to compil i use this good tool : Orbital batch compiler (hl1) :
http://forum.17buddies.net/index.php?showtopic=12543
deepeyes
27/11/2010 - 07:27:32
owh, I heard about that tools ... never try it before ... I might give it a try later ...
tizu
28/11/2010 - 17:23:40
You should
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