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Changelog DoD 1.2, en anglais
Controversy
post 03/04/2004 - 12:53:17 |   Post #1
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CODE
_____________________________________
Day of Defeat
v1.2 Release Documentation -- Readme.txt
http://www.dayofdefeat.com
______________________________________

v1.2
-----
[4.2.03]

Weapons
-------------
· Bazooka is now a selectable class
· reduced greasegun recoil to match thompson ( 0.5 -> 0.4 )
· reduced FG42 recoil to match BAR ( 1.3 -> 1.0 )
· reduced Bren recoil to match BAR ( 1.3 -> 1.0 )
· reduced Enfield aim penalty to match K98
· increased K98 and Enfield recoil ( 1.0 -> 1.5 ) to match garand
· fixed Enfield being less accurate than k98
· fixed unzoomed, scoped fg42 being less accurate than regular fg42
· increased movement accuracy penalty on Enfield to match K98 ( 0.1 -> 0.15 )
· added K43 butt smack
· fixed Springfield re-zoom behavior
· fixed prone garand butt / bayonet animation never playing
· lowered standing view height from 28 to 22 units above player origin
· increased mg bullet penetration ( factor 0.75 -> 0.65 )
· reorganized slots, primary weapons are all in slot 3 now ( if you like your primary weapons in slot 4, bind the '4' key to "slot3" )

Bugs
------
· fixed bug where throwing a grenade straight down when prone would throw the grenade out of the world
· fixed weapons not calling Deploy client side if nextweapon and prevweapon were used, fixes crosshair disappearing for long amounts of time after a reload
· fixed helmet not popping off of allied carbine classes
· dropped weapons reset their attack times - fixes a bug where a weapon dropped in mid reload could not be fired until the reload time was up, even if another player picked it up
· fixed exploit where player could fire a rocket, change teams and destroy objectives
· fix player yaw / gaityaw popping when rotating to the right
· default font will now draw 32 players on the scoreboard without clipping
· reset and reload all client env models when demo recording starts - fixes models disappearing in demo playback
· fixed %s in saytext exploit
· fixed class limit cvars for fg42s

Performance
----------------
· optimized particles
· optimized cvar lookups
· optimized minimap drawing
· optimized player model drawing
· removed unused effects and sprites
· removed Movewith
· removed lightning and extra unused weather features
· removed cutscenes
· added entity lookup hash to speed up searching for entities
· removed w_ models for weapons that can't be dropped

Misc
-------
· fixed names starting with # exploit
· increased number of custom objective icons per map to 6
· Label in class select menu shows class limit and how many are in that class
· class menu now omits banned classes and greys out full classes
· added mapinfo text files that can edit map properties - ban specific classes and remove spawned bazookas
· print warning message if map tries to load too many client_env_models

New cvars and commands
-------------------
"cl_hudfont"
- Change to vary the size of the saytext and voice menu text ( 0 = small, 1 = normal, 2 = big )

"mp_combinemglimits"
- Setting to 1 will combine the mg34 and mg42 class limits and count either class as being a "machinegunner". New limit is the sum of "mp_limitaxismg34" and "mp_limitaximg42", including negative numbers.

"mp_limitalliesbazooka"
"mp_limitaxispschreck"
"mp_limitbitpiat"
- Class limit cvars for the new bazooka classes

Mapinfo instructions
----------------------------
To ban classes with the mapinfo text files, you set a number that indicates the allowed classes. The number after the "alliesclasses" is the sum of the unique identifiers for each allowed class.
Example in mapinfo\dod_caen.txt.bak:

"spawn_bazookas" "0" //don't spawn bazookas on the ground
"alliesclasses" "29" //1 + 4 + 8 + 16 would represent - garand + thompson + greasegun + sniper
"axisclasses" "267" //1 + 2 + 8 + 256 would represent - K98 + K43 + MP44 + MG42

The classes are defined as:

British classes
Enfield 1
Sten 2
Sniper 4
Bren 8
PIAT 16
Random 64

American classes
Garand 1
Carbine 2
Thompson 4
GreaseGun 8
Sniper 16
BAR 32
30cal 64
Bazooka 128
Random 512

Axis classes
K98 1
K43 2
MP40 4
MP44 8
Sniper 16
FG42Bipod 32 //not available on non-para maps
FG42Sniper 64 //not available on non-para maps
MG34 128
MG42 256
Pschreck 512
Random 2048

And for those of you wondering what the missing class is in each of these lists, its a mortar. This weapon is not included in this release, as its not completed yet.


Source : forums Day of Defeat

This post has been edited by Controversy: 03/04/2004 - 12:54:26
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Orion
post 03/04/2004 - 14:14:48 |   Post #2
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bon vais passer pour un big boulet mais jai jamais toucher a dod et je voudrais voir comment c'est qe'ce que je dois dl???
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V3nom
post 03/04/2004 - 14:39:02 |   Post #3
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passe sur steam d'abord (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif) ((IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_lol.gif) )
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Orion
post 03/04/2004 - 17:27:35 |   Post #4
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(IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_gne.gif) vois pas le rapport
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Chapo
post 03/04/2004 - 17:46:40 |   Post #5
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Via steam, il te suffit de sélectionner Day Of Defeat dans "parties" et le DL est automatique.

Stou (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Guest_TyRaN_*
post 04/04/2004 - 00:41:49 |   Post #6
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Bon faut que je trouve un lien moi via IE car 350 mb si je me fais deco sa reprend pas ! (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_ane.gif)

Bon en plus sa fais un petit moment que je ne l'ai plus , mais bon une fois de temps a autre sa peut etre sympa ! (IMG:http://forum.17buddies.rocks/style_emoticons/default/felicitation.gif)

Sinon a un moment j'avais une version steam il me semble , mais je ne sais pas ou elle es passer et je l'avais dl par un site ! (IMG:http://forum.17buddies.rocks/style_emoticons/default/siffle.gif)
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V3nom
post 04/04/2004 - 04:04:08 |   Post #7
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rhaaa tu pourrais préciser qu'elle est pas encore sortie la MAJ (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_angry.gif)

je pigeais pas pourquoi j'avais pas la bonne version, et ça voulait pas en dl une autre (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_ane.gif)
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Guest_TyRaN_*
post 04/04/2004 - 10:01:46 |   Post #8
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La version 2.0 de clubic , elle marche avec Steam ???
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Controversy
post 04/04/2004 - 10:43:28 |   Post #9
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QUOTE (TyRaN @ 4 Apr 2004 11:02:46)
La version 2.0 de clubic , elle marche avec Steam ???

(IMG:http://forum.17buddies.rocks/style_emoticons/default/hum.gif) la version 2.0 de AllGo tu veux dire ? (IMG:http://forum.17buddies.rocks/style_emoticons/default/blink.gif)
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Guest_TyRaN_*
post 04/04/2004 - 11:13:03 |   Post #10
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Erf dsl je parle de la version 2.0 de Day Of Defeat , et de clubic car il es telechargable la bas ! http://www.clubic.com/n/n5102.html
J'aimerai savoir si c'est celle la qui fonction avec Steam et apres je face les petites mise a jour , car 350 mb a partir de steam , si je me fais deco suis dans le C4C4 (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_sarcastic.gif)

Merci (IMG:http://forum.17buddies.rocks/style_emoticons/default/felicitation.gif)
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