Metamod Lasersight V3.11-beta, by Jussi Kivilinna |
12/09/2016 - 21:13:02 |
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Group: Member Posts: 8 Joined: 16/02/2014 |
This is Hullu's Lasersight Metamod plugin but has been recompiled and fixed for CS 1.6 and CZero by including the IMI Galil and FA-MAS.
Lasersight Metamod Plugin v3.11-beta! by Jussi Kivilinna Recompiled and fixed by RoboCop http://koti.mbnet.fi/axh/ [28/Nov/2015] Lasersight -- Metamod Plugin =-=-=-=-=-=-=-=-=-=-=-=-=-= * Adds weapon laser beams in multiplayer game. INSTALLION ^^^^^^^^^^ 1. You need Metamod (see LINKS) 2. Extract lasersight_mm.ini to "c:\½life\moddir\addons\lasersight"-folder. 3. Extract lasersight_mm.dll and lasersight_mm.so to "c:\½life\moddir\addons\lasersight"-folder 4. Add following two lines to "c:\½life\moddir\metamod.ini": win32 addons/lasersight/lasersight_mm.dll linux addons/lasersight/lasersight_mm.so CVARS ^^^^^ //You can copy-paste this section to your server.cfg or/and listenserver.cfg //Enable/Disable lasersight plugin [1/0] lasersight_on 1 //Enable/Disable lasersights [1/0] lasersight_beam 1 //Enable/Disable laserdots [1/0] lasersight_dot 1 //Sets whatever enemy teams see your team's beams [1/0] (detectes CS/DOD/TFC/Op4CTF teams) lasersight_enemysees 0 //Sets width of lasersight [default: 1.0] lasersight_beamsize 1.0 //Sets size of laserdot [default: 1.0] //If you want dots to match with beam witdh use value 0.125 here lasersight_dotsize 1.0 //Set what ever plugin shows player's own lasersight (Only works well with listenserver-client) [0/1] lasersight_show_own_beam 0 //Set what ever plugin shows player's own laserdot [1/0] lasersight_show_own_dot 1 //Enable/Disable own dot/beam position fix [1/0] lasersight_fix_own_position 1 //Allow player to hide/show beams for theimselfs (only if beams are enabled for everyone) lasersight_allowsetoff 1 //Message shown to player when he/she hides beams with 'hidebeams' say command lasersight_hidingbeams "Hiding lasersights (other people still can see your beam)" //Message shown to player when he/she shows/unhides beams with 'showbeams' say command lasersight_showingbeams "Showing lasersights" HISTORY ^^^^^^^ [v3.11-beta] * Added in .ini for Galil and FAMAS linked to identifying the weapon ID thanks to AlliedMods wiki https://wiki.alliedmods.net/CS_Weapons_Information * Metamod plugin recompiled with HLSDK 2.3, newer Metamod src code and latest MetaAPI 5:13 * And all builds are recompiled with the later compiler by MSVS 2015 and GCC 4.8 (i686 optimised) removed GCC compile flag -ffast-math and displaced -O3 with -O2 for improved stability. [3.10] * Added 'lasersight_show_ini' command for displaying ini-data that is currently loaded in to memory. * Added 'lasersight_reload_ini' command for reloading ini-file without restarting server. * Tested with Steam (works). * Source should compile with AMD64 now and produce working binary (not tested). * Added SvenCoop detection/support to lasersight_mm.ini (but needs tweaking for new SvenCoop weapons). * Tweaked optimization flags. [3.03] * Fixed to work with hlds 3.1.1.1/4.1.1.1 [3.02] * Fixed lasersight of commander showing to other players (Natural-Selection) * Fixed lasersight showing in ReadyRoom (Natural-Selection) [3.00] * DefaultOffsetRight, DefaultOffsetUp, DefaultOffsetForward, DefaultFlipFlag, DefaultWidth, DefaultColor ini settings for each mod. * Updated libini (v1.1.9-1) (http://libini.sourceforge.net/) [2.99 RC2] * if laserbeam_on/laserbeam_dot/laserbeam_beam found set their value to 0 (bad installion fix where old laserbeam isn't removed) [2.99 RC1] * Renamed from Laserbeam to Lasersight * Uses player model attachment points now. Much better solution than offsets and showing own beam should be ok for LAN games and low latency Internet games. * DefaultAttachment ini setting for each mod. * <WeaponID>_attachment for each weapon. * freakmode removed * NS team detection [2.10] * Natural-Selection added in laserbeam_mm.ini * Negative values are read correctly from ini now * 'showbeams' and 'hidebeams' say commands changed to 'showbeam*' and 'hidebeam*' (where '*' means anything) * Support for '<weapon_id>_offset_forward' added in ini-handler (default value is 14) * Default value of laserbeam_dotsize changed to 0.5 [2.00] * Fixed to work with Metamod loaded bots [1.98] * Added team detections for beams * laserbeam_enemysees -- cvar o Sets whatever if enemy teams see your team's beams [1.91] * New installation directory (http://www.unitedadmins.com/info_addon_dev_standards.aspx) [1.90] * Big changes in sources. Lots of stuff turned to C++ classes. * HLSDK headers included in source archive. * Linux binary should run on FreeBSD systems (Doesn't need GLIBC 2.1.3(or something) anymore). [1.80] * Allows players to hide beams if they dont like theim (say-commands 'hidebeams' and 'showbeams') [1.73] * To fix XP problem I had to: o Changed some dynamicly alloced memory tables to staticly alloced o Recompile win32 binary with other compiler [1.72] * linux binary wasn't working * win32 binary didn't work with XP [1.71] * works with CSGuard now * Third try to fix crashing [1.70] * Added laserdots! * Special freak mode (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) * Fixes player's own dot and beam to point to center of screen * laserbeam_beamsize for easy changing of laserbeam widths * Easy Copy-Paste-2-Config cvar help * Beams go through unbreakable glasses now [1.62] * Crash bug fix [1.6] * Added "laserbeam_show_own_beam" cvar [1.5] * Support for TFC * Uses new features in metamod-1.11.00 (Can now be loaded between changelevels) [1.4] * Added 'laserbeam_version'-serverinfo-cvar * New looks in readme-file (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) * [bugfix] Works now correctly after client disconnect [1.3] * Switched back to 1.09.00 (cannot be loaded on changelevel) * [bugfix] Works now correctly if someone leaves server [1.2] * Plugin can now be loaded on changelevel (You need metamod 1.11.00 or newer) [1.1] * [ini] Added Counter Strike Support * [dll] Added "laserbeam_on"-cvar * [bugfix] Remove beam if player leaves server [1.0] * Half-life and Opposing Force Support LINKS ^^^^^ Metamod: www.metamod.org Author's Homesite: http://koti.kapsi.fi/~jukivili/web/ It's not fully tested mainly on Windows servers but appears to work ok on my Linux servers. https://www.dropbox.com/s/vk1sv051mito5wo/l...m_2015.zip?dl=0 https://apg-clan.org/vbdownloads.php?do=dow...;downloadid=745 |
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