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Rush And Attack Maps, rush_<mapname>
Zerotech
post 23/02/2014 - 17:48:30 |   Post #1
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I have created a new category of new gameplay called Rush And Attack. The whole idea is that you automatically rush to an arena where you eliminate your opponents. That is the whole idea.

rush_ak47


rush_akvscolt


rush_aug


rush_contra


rush_m4a1


rush_mp5


rush_p90


rush_scout


rush_sg552


rush_slide


rush_smb_under


rush_tmp


rush_ump45


rush_zone


This post has been edited by Zerotech: 23/02/2014 - 17:53:11
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bsp_watcher
post 25/02/2014 - 06:30:07 |   Post #2
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[quote name='Zerotech' date='23/02/2014 - 18:48:30' post='1085547']
I have created a new category of new gameplay called Rush And Attack. The whole idea is that you automatically rush to an arena where you eliminate your opponents. That is the whole idea.

hi am new here but just had to comment on this
Let me understand this ,2 teams they attack instantly ...this is called DEATHMATCH

http://www.17buddies.net/17b2/View/Maps/Ga...Maps%20Dm_.html

how can you invent what already exist?
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Zerotech
post 02/03/2014 - 22:03:57 |   Post #3
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QUOTE (bsp_watcher @ 25/02/2014 - 16:30:07) *
hi am new here but just had to comment on this
Let me understand this ,2 teams they attack instantly ...this is called DEATHMATCH

http://www.17buddies.net/17b2/View/Maps/Ga...Maps%20Dm_.html

how can you invent what already exist?


Unlike Deathmatch it involves running around to kill your opposition, Rush maps move you to an arena to kill your opposition.

Same gameplay as killing each other but the methods are different. Deathmatch involves a fixed character with a specific weapon whereas rush maps that can be customized to suit gameplay.
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Posts in this topic
- Zerotech   Rush And Attack Maps   23/02/2014 - 17:48:30
- - bsp_watcher   [quote name='Zerotech' date='23/02/201...   25/02/2014 - 06:30:07
|- - Zerotech   QUOTE (bsp_watcher @ 25/02/2014 - 16...   02/03/2014 - 22:03:57
- - S3B   Zerotech : QUOTE hi am new here   26/02/2014 - 19:23:27

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