Cs 1.6 Changed By Mappers |
26/09/2013 - 17:08:25 |
Post
#1
|
|
Group: Member Posts: 114 Joined: 10/05/2010 Team: Orbital Studio |
So I was thinking.... since cs 1.6 is falling under shadows because of CS Source and lately to CS Global Offensive, why not we gather (us mappers) to recreate CS 1.6 official maps but in other styles. I know it sounds weird... but... I was thinking about the quality of the maps. Ex. de_nuke something like a big house near a river, de_dust like a living village, cs_office maybe like a factory, de_inferno like a spanish city, de italy like a real ital city with real plazza and such.. train like a real train station... not the basic layout like those... but original maps... What do you say guys...?
|
|
|
26/09/2013 - 18:09:04 |
Post
#2
|
|
Group: 17 Buddies Posts: 1 200 Joined: 12/11/2007 Team: 17B addict |
No great cs_italy remake (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_decu.gif)
I love this map (IMG:http://forum.17buddies.rocks/style_emoticons/default/siffle.gif) |
|
|
29/09/2013 - 12:11:21 |
Post
#3
|
|
Group: Advanced Posts: 217 Joined: 15/09/2013 Team: Lone Wolf |
So I was thinking.... since cs 1.6 is falling under shadows because of CS Source and lately to CS Global Offensive, why not we gather (us mappers) to recreate CS 1.6 official maps but in other styles. I know it sounds weird... but... I was thinking about the quality of the maps. Ex. de_nuke something like a big house near a river, de_dust like a living village, cs_office maybe like a factory, de_inferno like a spanish city, de italy like a real ital city with real plazza and such.. train like a real train station... not the basic layout like those... but original maps... What do you say guys...? Maybe It Can Be Called "Project CS 1.7 (buddies)" (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif) |
|
|
29/09/2013 - 15:03:16 |
Post
#4
|
|
Group: 17 Buddies Posts: 1 200 Joined: 12/11/2007 Team: 17B addict |
To begin something, we need :
- The rmf files of off maps with errors fixed - Some mappers - A manager who guides the project ( i'll see Tizu in this role ) - The list of maps to remake ( i think, the most played, not all ) - One modeler , as possible - Rules to create the maps ( ads, size,...) - Limit of time ( ex : 6 months to create 4 maps ) - A name of project, name of maps etc.... |
|
|
30/09/2013 - 20:14:42 |
Post
#5
|
|
Group: Member Posts: 114 Joined: 10/05/2010 Team: Orbital Studio |
There are severals rmfs out there... like: http://www.cstrike-planet.com/prefabs?cid=1
We have some good mappers around here so shouldn't be a problem. Well I don't see myself as a manager here, maybe more like a mapper in this project. I agree with you S3B, not all maps. I was thinking: de_dust2, de_nuke, de_train, de_inferno, de_aztec, de_cbble (and maybe others, italy, vegas, etc.) For the moeler idk... and I don't know anyone that models. About the amout of time dedicated to maps, maybe 2-3 months per map is more than enough. For the name and name of maps we can figure them out on time. P.S. YAY to my 100'th post! (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_kimouss.gif) This post has been edited by tizu: 30/09/2013 - 20:19:19 |
|
|
04/10/2013 - 15:43:54 |
Post
#6
|
|
Group: Member Posts: 10 Joined: 11/01/2013 |
Wow, I agree 100% with this project. I'm not mapper or anything else. But I would like to see these maps remade.
|
|
|
Lo-Fi Version |
Skin © Chapo
|