https://www.17buddies.rocks/index.html

17's Buddies Maps HL1 Maps HL2 Wads Plan des Maps
17 Buddies
Only for stats

Welcome Guest ( Log In | Register )

Find Out Which Wads Are In Effective Use By A Bsp, How to find out which WAD files are in effective use by a BSP file?
eduardolucioac
post 07/10/2022 - 04:06:55 |   Post #1
+Reply

Group: Member
Posts: 7
Joined: 02/10/2017

br 


With the following command...

CODE
HLExtract.exe -p "fy_office.bsp" -e "root\fy_office.ent"


... is possible to find out which WAD files (textures) are listed as in use by a BSP (map) file as this output example ("fy_office.ent" file content extracted in the above command)...

CODE
{
"wad" "\programme\valve\valve\thwc_hl.wad;\programme\valve\cstrike\sourcebuero.wad;\programme\valve\cstrike\villaggio.wad;"
"mapversion" "220"
"MaxRange" "4096"
"skyname" "tornsky"
"classname" "worldspawn"
"classname" "worldspawn"
}
[...]


Notice that in the item "wad" several WAD files (textures) are listed. It turns out that none of these WAD files are needed even though they are listed. This happens with many BSP (map) files.

I've already tried several utilities and haven't found any that allow me to set this information correctly. I needed a utility that can be used via command line, as I need this output in text.

Is there any utility or strategy (via the command line) that I can use to correctly define this information, ie which WAD files (textures) are actually in use by a BSP (map) file?

Thanks! (IMG:style_emoticons/default/smiley-ipb-421-60dce7.gif)
Post PM
Website
Go to the top of the page
 
New
Replies
mikado
post 11/10/2022 - 05:07:28 |   Post #2
+Reply

Group: Advanced
Posts: 502
Joined: 24/07/2005

be 


installe wally et tu pourras voir ce wad avec leur fichier
Post PM
Website
Go to the top of the page

Posts in this topic

3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

New
 


RSS Lo-Fi Version
 
Skin © Chapo