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Dod_medicinal, New map, flag capture for dod 1.3
.:T:.Mr.White
post 25/11/2014 - 15:56:29 |   Post #1
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Been awhile since the last time I've been on here, at least a few years. I've been working on a new map while I'm going to school and it's pretty much done. Testing, texture alignment and flag/objective placement is all I have left on this map.

dod_medicinal - capture the flag

Therapeutic

I'm 99% done.

Allies drop from gliders way, way , way above the map. In fact when you spawn, you can't even see the ground! Parachute plugin is not necessary but does add more realism to the map.



(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med0.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med1.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med2.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med3.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med4.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med5.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med6.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med7.jpg)
(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/med8.jpg)
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.:T:.Mr.White
post 12/12/2014 - 21:50:10 |   Post #2
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Thanks Chaos, too bad you don't wps anymore (IMG:http://forum.17buddies.rocks/style_emoticons/default/sad.gif)

I like all things custom, so I took the liberty of creating custom flag icons for my map. (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

(IMG:https://dl.dropboxusercontent.com/u/52804546/medicinal/custom_flags.jpg)

I found a white flag off the internet, overlay with green or red and found bitmap images that I could use for my capture areas. Shrinked them down to 32x32 which is the standard for game icons in HL1.

6 main capture points.

I'm saving the second mission for PART 2 of the map. So, dod_medicinal_b1 is a capture the flag map and dod_medicianl_p2 or something will be a hostage rescue map which I'm still working on.

As the allies free fall from the gliders down to the ground, there are flak explosions going off and it will take away some health from the allies. The flak cannon way, way up on the hill opposite of where the allies start can be destroyed by stealing the tnt from the axis compound in a truck. This will turn off the flak explosions and allies wont get hurt as they fall.

This post has been edited by .:T:.Mr.White: 26/01/2015 - 23:58:22
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Posts in this topic
- .:T:.Mr.White   Dod_medicinal   25/11/2014 - 15:56:29
- - LiveWire   Nice work   25/11/2014 - 19:28:05
- - .:T:.Mr.White   Thanks LiveWire. I have done a work around on al...   26/11/2014 - 07:29:41
- - Ch40$   WOW nice Screens Glider-Flugplatz ^^   27/11/2014 - 17:52:58
- - .:T:.Mr.White   Thanks Chaos, too bad you don't wps anymore ...   12/12/2014 - 21:50:10
- - Ch40$   The Icons are very good and 2 mission´s nice ...   13/12/2014 - 17:29:24
- - .:T:.Mr.White   Few more days and I will make it available   16/12/2014 - 21:15:02
- - Ch40$   good   18/12/2014 - 06:49:10
- - .:T:.Mr.White   Beta version 1 is out. I removed the flak cannon o...   26/01/2015 - 23:55:06

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