De_train_css_beta1, My port/quality project |
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Group: Member Posts: 24 Joined: 03/02/2013 ![]() ![]() |
I'm currently mapping an map from css de_train!
Since nuke assualt and dd2 is alredy done i thought of making de_train becuse i'm a fan of that map! I have the textures already Thanks to : MILBURN And the rmf with all the original source things! But i want more people to be a part of this map! Since i'm looking for a mapping team I was thinkin if i join one it's easier to make it! With help i can send the rmf/map files even the original vmf file (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_kimouss.gif)
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Group: 17 Buddies Posts: 1 200 Joined: 12/11/2007 ![]() ![]() Team: 17B addict ![]() |
Also add a link to download all the files needed ( sky, wad, etc )
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Group: Member Posts: 24 Joined: 03/02/2013 ![]() ![]() |
Also add a link to download all the files needed ( sky, wad, etc ) Wads that's gonna be used : http://www.fileconvoy.com/dfl.php?id=g1da0...c02e078c30b5c7e Please S3B Help me fixing textures so everthing fits and the trains are hard to fix (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_razz.gif) I think i'l need models but then the models that are avalible are to small in size (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_razz.gif) Thank's for looking in this (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) |
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