How To Make A Rats Map? |
21/09/2011 - 03:37:11 |
Post
#1
|
|
Group: Banned Posts: 14 Joined: 04/03/2011 |
i was wondering if there was any special procedure to this ..not just make a huge map
|
|
|
12/10/2011 - 10:22:12 |
Post
#2
|
|
Group: Member Posts: 2 Joined: 03/10/2011 |
to make a rats map, assemble your room on the miniature level. once you are happy with the results use the transform->scale to multiply your room to your liking. Multiplying by 6-8 is pretty reasonable, as units of 16 would become units of 96/128, a sizable amount for players to walk through a hallway that could basically be a drawer or part of a bookshelf. EDIT: of course, you may even want to go larger than this! the original rats map used basic half-life prefabs, so it was considerably easy making the layout. adjust the textures to the scale you just multiplied. you can also save your room as a prefab, and reapply your room as a prefab with larger dimensions if adjusting the textures is too time consuming for you. Once your room is finished and resized, make the tunnels and ledges that you seem fit. using brushes that are clipped, received vertex manipulation, or are angled may cause problems with this method.
This post has been edited by CapWill: 12/10/2011 - 10:26:03 |
|
|
Lo-Fi Version |
Skin © Chapo
|