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17buddies Solstice Mapping Contest, Counter Strike 1.6
Chapo
post 31/03/2012 - 11:55:27 |   Post #1
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(IMG:http://www.17buddies.net/17b2/Images/Solstice/17bSolsticeBan-frm.gif)

17Buddies is proud to announce you the first 17Buddies mapping contest:

2012 Solstice Mapping Contest
.



This is a Counter Strike 1.6 mapping contest that will last from Friday, April 20th to Wednesday, June 20th at 11:59pm GMT.


Please read the following contest rules and information closely.


Rules:
  • Types allowed: Defuse, Hostage Rescue, Fight Yard, Gungame, or Aim map,
  • Only one external wad allowed: 17bsolstice.wad ( No Wadinclude allowed other than mapper's signature),
  • Use of 'standard' wads is allowed (cstrike.wad, halflife.wad...) and zhlt.wad allowed,
  • The theme of the map must be related to summer, solstice or sun,
  • Map must have at least 32 slots,
  • Map must have been optimized with 1200 wpolys maximum,
  • You must place prominently in the map at least one banner and one button 17buddies provided in the 17bsolstice wad file,
  • The map must be your own map and must be made for this contest,
  • Do not use custom content without permission from its creator,
  • Do not have any disgusting content in the map,
  • Only one map per mapper,
  • Only one mapper per map,



Judging:
  • Visual appeal and attention to detail
  • Overall fun and playability
  • Lighting – Is the lighting convincing for the situation it’s used it.
  • Detail – Pretty simple to grasp.
  • Texture use – Do the textures in the map all fit, and flow together?
  • Model use – Do the models fit the map?
  • Optimization – How well does the map play
  • Build quality of map
  • Brush use – Did you use brushes well in the map?
  • Entity use – Did you use entities well in the map?
  • Design
  • Balance – Is the map fair for both teams?



Registering:
  • Register on 17buddies
  • Post a message in this topic with your mapper's name before Friday, April 20th 2012 11:59pm GMT
  • Send a PM to Chapo with a valid email where we can send you messages.



Prizes:
Sponsors: If you want to enter this competition and promote your company, please contact Chapo.
  • 1st Prize : 6 months of free Advertising on 17's Buddies main pages ( Value : 48 Euros )
  • 2nd Prize : 3 months of free Advertising on 17's Buddies main pages ( Value : 24 Euros )
  • 3rd Prize : 1 month of free Advertising on 17's Buddies main pages ( Value : 8 Euros )
  • ..and all mappers will receive our eternal consideration


[ 17's Buddies : 300 000 Pages views & 40 000 Unique visitors per month ]


Submission of the Map:
  • You must submit a full archive in .zip format with all needed ressources (textures, sky, models, sprites, sounds,...),
  • You can use HLBox17b to create archive,
  • Map must be send before Wednesday, June 20th at 11:59pm GMT.


Judges:


Registered Mappers:



Thanks:
We wish to thank the following sites that allow us to promote our mapping contest:

We DO NOT want to thank the following site(s):



Questions:
If you have any more questions don’t think twice about asking, but read carefully the FAQ below before asking.

I wish you all the best! Good luck, and happy mapping!

This post has been edited by Chapo: 14/06/2012 - 17:55:47
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Chapo
post 31/03/2012 - 12:02:46 |   Post #2
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Group: 17 Buddies
Posts: 18 535
Joined: 27/12/2003

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FAQ
.



Q: How long do I have to complete the map?
A: The map must be completed, and sent before Wednesday, June 20th at 11:59pm GMT.
Q: Can I use old work?
A: No, the map must be made for this contest.
Q: Can I copy paste stuff in?
A: Yes
Q: Can a friend help?
A: If you want, but only one mapper can be rewarded.
Q: Can I send more than one map?
A: No
Q: Can it be any kind of map?
A: No. Map must be a Defuse (de_), Hostage Rescue (cs_), Fight Yard (fy_), Gungame(gg_), or Aim (aim_) map.
Q: What Game?
A: Counter-strike 1.6
Q: Can I use wadinclude?
A: Yes, but only to add your signature to the map. No custom texture other than those provided in solstice.wad allowed.
Q: Can I make custom models and stuff?
A: Yes
Q: Is there a max file size?
A: Yes, 5MB is the largest archive size, including all necessary files.
Q: Can I use little things like models that I have made?
A: Yes
Q: Will my map be put on your site?
A: Of course ! All maps will be
Q. Why do I need to send in the models, sprites, ...?
A. This contest will look at how the map is built, not just how it is in game.
Q. Where do I sign up for this?
A. You just need to post your name here and send a PM to Chapo With a valid email.

This post has been edited by Chapo: 05/04/2012 - 19:36:51
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sokol-maps
post 31/03/2012 - 19:50:19 |   Post #3
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Sokol
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Cesar
post 31/03/2012 - 20:03:38 |   Post #4
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Apps
i have a question,
Q: Is there a max file size?
A: Yes, 10MB is the largest map size.
10mb the bsp. file or the .zip file
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Tatu Eugen
post 31/03/2012 - 20:15:45 |   Post #5
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Tatu Eugen

I am in.
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SergioPoverony
post 31/03/2012 - 20:49:14 |   Post #6
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i'm +
making map
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Chapo
post 31/03/2012 - 20:56:35 |   Post #7
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Cesar => You're right, It's ambiguous.

For a Cs 1.6 map, I think that 10Mb for the whole files (.zip archive) can be a good size.

Is 'Apps' your mapper's name?


Sergio => With which mapper's name do you register ?


All => Remember to send me a PM with a valid email.
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SergioPoverony
post 31/03/2012 - 21:21:45 |   Post #8
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QUOTE
Sergio => With which mapper's name do you register ?

mapper name is SergioPoverony
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Chapo
post 31/03/2012 - 21:30:49 |   Post #9
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Ok, no problem. I have received your PM (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Cesar
post 31/03/2012 - 22:01:29 |   Post #10
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Team:
Clan PuF


Sorry: Apps as mapper name
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audizmann
post 31/03/2012 - 22:31:43 |   Post #11
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Out of curiosity, are the prizes of any use if you are not representing a company?
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Chapo
post 31/03/2012 - 22:43:17 |   Post #12
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You can use them for advertizing for your team or personal website (for example)

But no porn or offensive or racist site (No off-site charter)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_jap.gif)
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tizu
post 01/04/2012 - 09:02:56 |   Post #13
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I haven't been mapping for more than 1 year... but I'll take the challenge. I'm in.
Name: tizu
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Guest_Dominio_*
post 01/04/2012 - 09:43:18 |   Post #14
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Invité




Challenge accepted!
Dominio
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Chapo
post 01/04/2012 - 10:11:08 |   Post #15
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Great!! (IMG:http://forum.17buddies.rocks/style_emoticons/default/bravo.gif)

Come on guys! You've got time till countdown end !

(IMG:http://forum.17buddies.rocks/style_emoticons/default/ami2.gif)
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Grounded
post 01/04/2012 - 11:19:51 |   Post #16
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Glad to see people still want new 1.6 maps (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

Mapper name: Grounded
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warri
post 01/04/2012 - 11:23:51 |   Post #17
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de 


Hmm, why not?

Mapper name: warri
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Chapo
post 01/04/2012 - 12:01:50 |   Post #18
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QUOTE (Chapo @ 31/03/2012 - 20:56:35) *
Cesar => You're right, It's ambiguous.
For a Cs 1.6 map, I think that 10Mb for the whole files (.zip archive) can be a good size.


Some mappers told me in private that 10Mb should be too huge for a CS 1.6 map.

What are you thinking about reducing filesize (perhaps to 4 or 5 Mb) ?
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Chapo
post 01/04/2012 - 12:03:40 |   Post #19
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Don't hesitate to ask or give feedback about rules.

We can change them until 22 april, ending of registration and official start of contest. (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/ami2.gif)
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deepeyes
post 01/04/2012 - 12:29:58 |   Post #20
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oh wow, this is the first 17buddies mapping competition I ever know ... good luck everybody ... (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_biggrin.gif)

This post has been edited by deepeyes: 01/04/2012 - 12:31:16
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Grounded
post 01/04/2012 - 14:10:15 |   Post #21
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QUOTE (Chapo @ 01/04/2012 - 11:01:50) *
Some mappers told me in private that 10Mb should be too huge for a CS 1.6 map.

What are you thinking about reducing filesize (perhaps to 4 or 5 Mb) ?


10Mb is only too much if custom textures aren't allowed, otherwise I don't see a problem. It says only the 17b external wad is allowed, but does that exclude using wadinclude to build other custom textures into the bsp?

April 22nd is too far away!
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23shockwave
post 01/04/2012 - 14:13:54 |   Post #22
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23shockwave
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Naigel
post 01/04/2012 - 14:42:51 |   Post #23
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Thank you for notifying me by e-mail.

My nickname is Naigel, this will also be my mapper name.

Question: am I allowed to sketch layouts now? Or can I officialy start 22 april?
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Chapo
post 01/04/2012 - 17:37:45 |   Post #24
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Sorry, I made a mistake: Summer Solstice 2012 is the 20 June, not 22 June, so contest will end Wednesday, June 20th at 11:59pm GMT (edited in first topic and banners)

You can start before 20 April, but if rules change, your work may go to trash can (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

Custom textures aren't allowed: only standard wads and 17bsolstice.wad. No wadinclude allowed.

Please don't send me draft work. I want to be objective in our judgment and for the moment, i don't want to see work in progress (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Cesar
post 01/04/2012 - 17:48:17 |   Post #25
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god damn. 17buddies.wad doesnt have textures like wood, or beach sand
it would be awesome if you can put at least 5 custom textures
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SergioPoverony
post 01/04/2012 - 17:59:26 |   Post #26
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Yes. You wad textures not complete, no series texture (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_decu.gif)
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Chapo
post 01/04/2012 - 18:11:22 |   Post #27
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You can use standard wads (cstrike.wad, halflife.wad, ...) which contain standard textures (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

17bsolstice.wad is just provided in addition, for 'summer' theme.

With more textures or custom textures allowed, theme may not be respected and contest will be more easy...

So no wadinclude (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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SergioPoverony
post 01/04/2012 - 18:43:03 |   Post #28
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May be wad include ZHLT wad?
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S3B
post 01/04/2012 - 18:53:47 |   Post #29
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We'll include the texture in our wad, and also the sky texture

This post has been edited by S3B: 01/04/2012 - 18:54:08
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Chapo
post 01/04/2012 - 18:53:51 |   Post #30
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As they are not 'heavy', we can incorporate them to 17bsolstice.wad if you want (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)
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SergioPoverony
post 01/04/2012 - 18:59:24 |   Post #31
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For real compile map i'm and other mappers use ZHLT tools - this tools including in map ZHLT.wad (this is special textures)
I can use it?

This post has been edited by SergioPoverony: 01/04/2012 - 19:02:33
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deepeyes
post 01/04/2012 - 19:10:24 |   Post #32
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These are most common .WAD files you can find on Counter-Strike game:
cached.wad
decals.wad
fonts.wad
gfx.wad
halflife.wad
liquids.wad
spraypaint.wad
xeno.wad

This post has been edited by deepeyes: 01/04/2012 - 19:16:47
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mr_ZAZA
post 01/04/2012 - 20:33:39 |   Post #33
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ZAZA
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Jairito Mapper
post 02/04/2012 - 00:49:27 |   Post #34
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JaiiRiToO

Go Go Peru!
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Kira.
post 02/04/2012 - 11:43:04 |   Post #35
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Kira.
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tizu
post 02/04/2012 - 12:43:56 |   Post #36
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QUOTE (Naigel @ 01/04/2012 - 15:42:51) *
Thank you for notifying me by e-mail.

My nickname is Naigel, this will also be my mapper name.

Question: am I allowed to sketch layouts now? Or can I officialy start 22 april?



I guess you can start whenever you like, as long as you finish and hand the result on 20 june. (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)
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Kira.
post 02/04/2012 - 12:58:46 |   Post #37
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My nick is with a dot at the end.
Like that : "Kira." (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

This post has been edited by Kira.: 02/04/2012 - 12:59:00
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Chapo
post 02/04/2012 - 13:25:27 |   Post #38
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ok
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Naigel
post 02/04/2012 - 17:26:28 |   Post #39
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There are different versions of zhlt.wad online... please provide the one you'd like us to use or allow us to have our own 'special' .wad file with these textures. I've made my own and named it compile.wad and it contains textures like NULL, CLIP and AAATRIGGER.

You can download that .wad here, to see what I mean:
http://naigel.nl/files/mapping/compile.wad
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Chapo
post 02/04/2012 - 18:14:26 |   Post #40
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as we said above, we can add those special textures to 17bsolstice.wad if you want (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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