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17buddies Solstice Mapping Contest, Counter Strike 1.6
Chapo
post 31/03/2012 - 11:55:27 |   Post #1
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(IMG:http://www.17buddies.net/17b2/Images/Solstice/17bSolsticeBan-frm.gif)

17Buddies is proud to announce you the first 17Buddies mapping contest:

2012 Solstice Mapping Contest
.



This is a Counter Strike 1.6 mapping contest that will last from Friday, April 20th to Wednesday, June 20th at 11:59pm GMT.


Please read the following contest rules and information closely.


Rules:
  • Types allowed: Defuse, Hostage Rescue, Fight Yard, Gungame, or Aim map,
  • Only one external wad allowed: 17bsolstice.wad ( No Wadinclude allowed other than mapper's signature),
  • Use of 'standard' wads is allowed (cstrike.wad, halflife.wad...) and zhlt.wad allowed,
  • The theme of the map must be related to summer, solstice or sun,
  • Map must have at least 32 slots,
  • Map must have been optimized with 1200 wpolys maximum,
  • You must place prominently in the map at least one banner and one button 17buddies provided in the 17bsolstice wad file,
  • The map must be your own map and must be made for this contest,
  • Do not use custom content without permission from its creator,
  • Do not have any disgusting content in the map,
  • Only one map per mapper,
  • Only one mapper per map,



Judging:
  • Visual appeal and attention to detail
  • Overall fun and playability
  • Lighting – Is the lighting convincing for the situation it’s used it.
  • Detail – Pretty simple to grasp.
  • Texture use – Do the textures in the map all fit, and flow together?
  • Model use – Do the models fit the map?
  • Optimization – How well does the map play
  • Build quality of map
  • Brush use – Did you use brushes well in the map?
  • Entity use – Did you use entities well in the map?
  • Design
  • Balance – Is the map fair for both teams?



Registering:
  • Register on 17buddies
  • Post a message in this topic with your mapper's name before Friday, April 20th 2012 11:59pm GMT
  • Send a PM to Chapo with a valid email where we can send you messages.



Prizes:
Sponsors: If you want to enter this competition and promote your company, please contact Chapo.
  • 1st Prize : 6 months of free Advertising on 17's Buddies main pages ( Value : 48 Euros )
  • 2nd Prize : 3 months of free Advertising on 17's Buddies main pages ( Value : 24 Euros )
  • 3rd Prize : 1 month of free Advertising on 17's Buddies main pages ( Value : 8 Euros )
  • ..and all mappers will receive our eternal consideration


[ 17's Buddies : 300 000 Pages views & 40 000 Unique visitors per month ]


Submission of the Map:
  • You must submit a full archive in .zip format with all needed ressources (textures, sky, models, sprites, sounds,...),
  • You can use HLBox17b to create archive,
  • Map must be send before Wednesday, June 20th at 11:59pm GMT.


Judges:


Registered Mappers:



Thanks:
We wish to thank the following sites that allow us to promote our mapping contest:

We DO NOT want to thank the following site(s):



Questions:
If you have any more questions don’t think twice about asking, but read carefully the FAQ below before asking.

I wish you all the best! Good luck, and happy mapping!

This post has been edited by Chapo: 14/06/2012 - 17:55:47
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Chapo
post 31/03/2012 - 12:02:46 |   Post #2
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FAQ
.



Q: How long do I have to complete the map?
A: The map must be completed, and sent before Wednesday, June 20th at 11:59pm GMT.
Q: Can I use old work?
A: No, the map must be made for this contest.
Q: Can I copy paste stuff in?
A: Yes
Q: Can a friend help?
A: If you want, but only one mapper can be rewarded.
Q: Can I send more than one map?
A: No
Q: Can it be any kind of map?
A: No. Map must be a Defuse (de_), Hostage Rescue (cs_), Fight Yard (fy_), Gungame(gg_), or Aim (aim_) map.
Q: What Game?
A: Counter-strike 1.6
Q: Can I use wadinclude?
A: Yes, but only to add your signature to the map. No custom texture other than those provided in solstice.wad allowed.
Q: Can I make custom models and stuff?
A: Yes
Q: Is there a max file size?
A: Yes, 5MB is the largest archive size, including all necessary files.
Q: Can I use little things like models that I have made?
A: Yes
Q: Will my map be put on your site?
A: Of course ! All maps will be
Q. Why do I need to send in the models, sprites, ...?
A. This contest will look at how the map is built, not just how it is in game.
Q. Where do I sign up for this?
A. You just need to post your name here and send a PM to Chapo With a valid email.

This post has been edited by Chapo: 05/04/2012 - 19:36:51
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sokol-maps
post 31/03/2012 - 19:50:19 |   Post #3
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Sokol
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Cesar
post 31/03/2012 - 20:03:38 |   Post #4
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Apps
i have a question,
Q: Is there a max file size?
A: Yes, 10MB is the largest map size.
10mb the bsp. file or the .zip file
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Tatu Eugen
post 31/03/2012 - 20:15:45 |   Post #5
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Tatu Eugen

I am in.
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SergioPoverony
post 31/03/2012 - 20:49:14 |   Post #6
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i'm +
making map
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Chapo
post 31/03/2012 - 20:56:35 |   Post #7
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Cesar => You're right, It's ambiguous.

For a Cs 1.6 map, I think that 10Mb for the whole files (.zip archive) can be a good size.

Is 'Apps' your mapper's name?


Sergio => With which mapper's name do you register ?


All => Remember to send me a PM with a valid email.
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SergioPoverony
post 31/03/2012 - 21:21:45 |   Post #8
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QUOTE
Sergio => With which mapper's name do you register ?

mapper name is SergioPoverony
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Chapo
post 31/03/2012 - 21:30:49 |   Post #9
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Ok, no problem. I have received your PM (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Cesar
post 31/03/2012 - 22:01:29 |   Post #10
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Sorry: Apps as mapper name
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audizmann
post 31/03/2012 - 22:31:43 |   Post #11
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Out of curiosity, are the prizes of any use if you are not representing a company?
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Chapo
post 31/03/2012 - 22:43:17 |   Post #12
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You can use them for advertizing for your team or personal website (for example)

But no porn or offensive or racist site (No off-site charter)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_jap.gif)
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tizu
post 01/04/2012 - 09:02:56 |   Post #13
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I haven't been mapping for more than 1 year... but I'll take the challenge. I'm in.
Name: tizu
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Guest_Dominio_*
post 01/04/2012 - 09:43:18 |   Post #14
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Invité




Challenge accepted!
Dominio
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Chapo
post 01/04/2012 - 10:11:08 |   Post #15
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Great!! (IMG:http://forum.17buddies.rocks/style_emoticons/default/bravo.gif)

Come on guys! You've got time till countdown end !

(IMG:http://forum.17buddies.rocks/style_emoticons/default/ami2.gif)
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Grounded
post 01/04/2012 - 11:19:51 |   Post #16
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Glad to see people still want new 1.6 maps (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

Mapper name: Grounded
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warri
post 01/04/2012 - 11:23:51 |   Post #17
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de 


Hmm, why not?

Mapper name: warri
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Chapo
post 01/04/2012 - 12:01:50 |   Post #18
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QUOTE (Chapo @ 31/03/2012 - 20:56:35) *
Cesar => You're right, It's ambiguous.
For a Cs 1.6 map, I think that 10Mb for the whole files (.zip archive) can be a good size.


Some mappers told me in private that 10Mb should be too huge for a CS 1.6 map.

What are you thinking about reducing filesize (perhaps to 4 or 5 Mb) ?
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Chapo
post 01/04/2012 - 12:03:40 |   Post #19
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Don't hesitate to ask or give feedback about rules.

We can change them until 22 april, ending of registration and official start of contest. (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/ami2.gif)
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deepeyes
post 01/04/2012 - 12:29:58 |   Post #20
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oh wow, this is the first 17buddies mapping competition I ever know ... good luck everybody ... (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_biggrin.gif)

This post has been edited by deepeyes: 01/04/2012 - 12:31:16
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Grounded
post 01/04/2012 - 14:10:15 |   Post #21
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QUOTE (Chapo @ 01/04/2012 - 11:01:50) *
Some mappers told me in private that 10Mb should be too huge for a CS 1.6 map.

What are you thinking about reducing filesize (perhaps to 4 or 5 Mb) ?


10Mb is only too much if custom textures aren't allowed, otherwise I don't see a problem. It says only the 17b external wad is allowed, but does that exclude using wadinclude to build other custom textures into the bsp?

April 22nd is too far away!
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23shockwave
post 01/04/2012 - 14:13:54 |   Post #22
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23shockwave
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Naigel
post 01/04/2012 - 14:42:51 |   Post #23
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Thank you for notifying me by e-mail.

My nickname is Naigel, this will also be my mapper name.

Question: am I allowed to sketch layouts now? Or can I officialy start 22 april?
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Chapo
post 01/04/2012 - 17:37:45 |   Post #24
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Sorry, I made a mistake: Summer Solstice 2012 is the 20 June, not 22 June, so contest will end Wednesday, June 20th at 11:59pm GMT (edited in first topic and banners)

You can start before 20 April, but if rules change, your work may go to trash can (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

Custom textures aren't allowed: only standard wads and 17bsolstice.wad. No wadinclude allowed.

Please don't send me draft work. I want to be objective in our judgment and for the moment, i don't want to see work in progress (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Cesar
post 01/04/2012 - 17:48:17 |   Post #25
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god damn. 17buddies.wad doesnt have textures like wood, or beach sand
it would be awesome if you can put at least 5 custom textures
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SergioPoverony
post 01/04/2012 - 17:59:26 |   Post #26
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Yes. You wad textures not complete, no series texture (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_decu.gif)
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Chapo
post 01/04/2012 - 18:11:22 |   Post #27
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You can use standard wads (cstrike.wad, halflife.wad, ...) which contain standard textures (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

17bsolstice.wad is just provided in addition, for 'summer' theme.

With more textures or custom textures allowed, theme may not be respected and contest will be more easy...

So no wadinclude (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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SergioPoverony
post 01/04/2012 - 18:43:03 |   Post #28
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May be wad include ZHLT wad?
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S3B
post 01/04/2012 - 18:53:47 |   Post #29
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We'll include the texture in our wad, and also the sky texture

This post has been edited by S3B: 01/04/2012 - 18:54:08
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Chapo
post 01/04/2012 - 18:53:51 |   Post #30
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As they are not 'heavy', we can incorporate them to 17bsolstice.wad if you want (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)
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SergioPoverony
post 01/04/2012 - 18:59:24 |   Post #31
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For real compile map i'm and other mappers use ZHLT tools - this tools including in map ZHLT.wad (this is special textures)
I can use it?

This post has been edited by SergioPoverony: 01/04/2012 - 19:02:33
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deepeyes
post 01/04/2012 - 19:10:24 |   Post #32
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These are most common .WAD files you can find on Counter-Strike game:
cached.wad
decals.wad
fonts.wad
gfx.wad
halflife.wad
liquids.wad
spraypaint.wad
xeno.wad

This post has been edited by deepeyes: 01/04/2012 - 19:16:47
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mr_ZAZA
post 01/04/2012 - 20:33:39 |   Post #33
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ZAZA
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Jairito Mapper
post 02/04/2012 - 00:49:27 |   Post #34
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LG


JaiiRiToO

Go Go Peru!
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Kira.
post 02/04/2012 - 11:43:04 |   Post #35
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Kira.
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tizu
post 02/04/2012 - 12:43:56 |   Post #36
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QUOTE (Naigel @ 01/04/2012 - 15:42:51) *
Thank you for notifying me by e-mail.

My nickname is Naigel, this will also be my mapper name.

Question: am I allowed to sketch layouts now? Or can I officialy start 22 april?



I guess you can start whenever you like, as long as you finish and hand the result on 20 june. (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)
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Kira.
post 02/04/2012 - 12:58:46 |   Post #37
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My nick is with a dot at the end.
Like that : "Kira." (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

This post has been edited by Kira.: 02/04/2012 - 12:59:00
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Chapo
post 02/04/2012 - 13:25:27 |   Post #38
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ok
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Naigel
post 02/04/2012 - 17:26:28 |   Post #39
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There are different versions of zhlt.wad online... please provide the one you'd like us to use or allow us to have our own 'special' .wad file with these textures. I've made my own and named it compile.wad and it contains textures like NULL, CLIP and AAATRIGGER.

You can download that .wad here, to see what I mean:
http://naigel.nl/files/mapping/compile.wad
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Chapo
post 02/04/2012 - 18:14:26 |   Post #40
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as we said above, we can add those special textures to 17bsolstice.wad if you want (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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fr33pr0d
post 02/04/2012 - 18:33:34 |   Post #41
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Team:
RM


Name: fr33pr0d
Hopefully I'll have enough time to finish it.
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Chapo
post 02/04/2012 - 18:40:12 |   Post #42
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You should make a Romanian team (IMG:http://forum.17buddies.rocks/style_emoticons/default/gap.gif)

Really happy to see all those mappers joining our contest.. (IMG:http://forum.17buddies.rocks/style_emoticons/default/bravo.gif) (IMG:http://forum.17buddies.rocks/style_emoticons/default/felicitation.gif)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/ami2.gif)
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fr33pr0d
post 02/04/2012 - 18:54:45 |   Post #43
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Team:
RM


That's exactly what I was thinking.. if everybody agrees (romanians that is), maybe we should keep it 'old school' and name the team 'Romanian Mappers' (or RM) (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

Edit: damn.. it changed my flag automatically to UK. Any chance I can get the romanian flag back? (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_biggrin.gif)

This post has been edited by fr33pr0d: 02/04/2012 - 18:55:44
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Chapo
post 02/04/2012 - 20:30:01 |   Post #44
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It was a joke (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

Actual contest is for individual mappers.

But if you think it's a good idea, maybe one day we could do a contest with countries teams. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)

Flag can't be changed once recognized by my scripts (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Max (von A)
post 02/04/2012 - 20:58:27 |   Post #45
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I'm in this, Chapo:

Max (von A)

I hope to be on time (IMG:http://forum.17buddies.rocks/style_emoticons/default/king2.gif)

PS: and now I'm going to promote on the website of my community

This post has been edited by Max (von A): 02/04/2012 - 21:00:30
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Chapo
post 02/04/2012 - 21:25:44 |   Post #46
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Thank you Max. (IMG:http://forum.17buddies.rocks/style_emoticons/default/felicitation.gif)

Remember to send me your email by PM (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

And you can give me the link of your community in order for me to add it to the "thanks" list (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

Edit: got it with your 'www' profile button (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_razz.gif)
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Chapo
post 03/04/2012 - 08:06:02 |   Post #47
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Added links to mapper's maps (if present).

You just have to click on registered mappers to see their creations (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)

Search is made by searching exact provided name, so mappers, verify that all your maps have the right mapper's name (if not you can edit name by clicking on "edit" button on each detail page, in 'summary' zone).

If you don't have maps yet, it doesn't matter: novices are welcome (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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tizu
post 03/04/2012 - 10:01:16 |   Post #48
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Orbital Studio


QUOTE (Chapo @ 03/04/2012 - 09:06:02) *
Added links to mapper's maps (if present).


Love the idea. +1

Welcome fr33pr0d, thanks for joining! (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_kimouss.gif)
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Guest_Dominio_*
post 03/04/2012 - 15:37:12 |   Post #49
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Invité




QUOTE (Chapo @ 02/04/2012 - 19:14:26) *
as we said above, we can add those special textures to 17bsolstice.wad if you want (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

Yes, good idea...
But if somebody has 17bsolstice.wad in cstrike folder, he will has to delete it and download again with new textures, if I understand it.
<I am sorry for my bad grammar>

This post has been edited by Dominio: 03/04/2012 - 17:25:35
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mr_ZAZA
post 03/04/2012 - 16:10:48 |   Post #50
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How I understood, it is old-school competition? Where I can release my map?

About links... Please, add this link to itself on a site. It is very large site devoted to GoldSrc and Source models. Now I translate it into English. Very useful website for any mapper. Enjoy it!

Sorry for my English. I badly study English in school =)
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tizu
post 03/04/2012 - 16:18:32 |   Post #51
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QUOTE (mr_ZAZA @ 03/04/2012 - 17:10:48) *
How I understood, it is old-school competition? Where I can release my map?

About links... Please, add this link to itself on a site. It is very large site devoted to GoldSrc and Source models. Now I translate it into English. Very useful website for any mapper. Enjoy it!

Sorry for my English. I badly study English in school =)



Nothing to worry about your english. I've studied English for 10 years and I'm still a newb (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_biggrin.gif)

And to answer your questions:
1. Old-school, new school, it is important to create a nice map with good design and playability.
2. The team its still debating about where players should upload their maps after their done with it. Nothing to worry, we will find a special place for mappers and we will announce it. 17buddies is doing their best to satisfy everyone.

This post has been edited by tizu: 03/04/2012 - 16:19:19
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mr_ZAZA
post 03/04/2012 - 16:38:58 |   Post #52
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1. Well, if the wads & models only standard, so contest is old-school.
2. We can upload our maps here - http://www.map-factory.org/counter-strike, and then write links here.
QUOTE (tizu @ 03/04/2012 - 18:18:32) *
Nothing to worry about your english. I've studied English for 10 years and I'm still a newb (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_biggrin.gif)

I'm in ninth form now. And I study English 9 years. But I don't know it well (IMG:http://forum.17buddies.rocks/style_emoticons/default/sad.gif) Therefore I should apologize.
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tizu
post 03/04/2012 - 17:01:00 |   Post #53
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Well buddy, old-school can be described in several ways.... with default textures, with default designs, after the default maps in cs, etc. So, its interpretable. (So its not so old-school afterall) (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_biggrin.gif)

We have our own texture to work with 17bSolstice.wad AND you can use this page for models: http://test.tiger.powa.fr/models/html/models.html

There is no need to upload on second party website, we got our own website (17buddies.net) to upload. (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

This post has been edited by tizu: 03/04/2012 - 17:06:32
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Chapo
post 03/04/2012 - 17:15:27 |   Post #54
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We have until 20 April to discuss rules. (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

For submissions, I think 17buddies would be a good place, isn't it ? (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_ane.gif)

For the moment I'm thinking about a way to upload your maps anonymously in order for us not to be influenced by our respective affinities. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_cool.gif)

When judged, of course each map should be renamed with xx_17bsolstice_mappername (or something approaching) (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)



Edit: Héhé..Zaza managed to place his link (IMG:http://forum.17buddies.rocks/style_emoticons/default/gap.gif) (IMG:http://forum.17buddies.rocks/style_emoticons/default/ami2.gif)
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Chapo
post 03/04/2012 - 18:20:53 |   Post #55
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Here is the new 17bsolstice.wad file with special textures included.

Attached File  17bsolsticecontent.jpg ( 323.61K ) Number of downloads: 63


For your information, 17buddies offers you the possibility to see wads content by clicking on each "content" link (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)


Download here the new 17bsolstice wad file.

(same link as first topic)
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Chapo
post 03/04/2012 - 18:29:00 |   Post #56
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ZAZA: when I look at this map or this one, shouldn't your registered mapper's name be mr_ZAZA instead of ZAZA ?
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mr_ZAZA
post 03/04/2012 - 19:05:45 |   Post #57
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Yes, but when I was registered, name ZAZA was already taken.
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xaxatyh
post 03/04/2012 - 21:08:23 |   Post #58
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can the prize be taken in money? )
because i have nothing to advertise, but only my face. HAHA you really put my face on frontpage?
Okay i'll try (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_biggrin.gif)
XaxaTyH

This post has been edited by xaxatyh: 03/04/2012 - 21:54:40
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Chapo
post 03/04/2012 - 22:23:02 |   Post #59
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ZAZA=>doesn't matter. Tell me what is your real mapper's name and we will see what we can do to fix the problem.

XaxaTyH => I will put your face on frontpage with pleasure (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_ane.gif) Welcome. (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif) (will add your name tomorrow. Not easy with mobile device (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_razz.gif) )
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Max (von A)
post 03/04/2012 - 22:58:43 |   Post #60
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Hi all, a question:

That troubles me a lot, I usually sign my map, with an image (wad) "Map by Max (von A) ... etc", that image is a wadinclude, that hidden somewhere in the map, however if not allow wadinclude, how I can sign my map?

Again I deeply thank you for remembering 17buddies (IMG:http://forum.17buddies.rocks/style_emoticons/default/felicitation.gif) mappers we like counter-strike 1.6, see here many acquaintances, as my friend Tatu Eugen and other mappers whose maps I played many times in my server. We played yesterday your map Tizu: awp_darkcrypt (not knowing that you are one of the participants) and your map awp_dreamsereves was on several occasions in our 3on3 tournament (like any other Tatu's maps).

All excellent mappers, I wish you good luck.

Im worried for not arriving in time, because I am very obsessive... and it takes me up to 4/6 months to finish a map (de_cesky_krumlov were 6 months! LOL (IMG:http://forum.17buddies.rocks/style_emoticons/default/blush.gif) ) but I play in this competition, to know this new experience.

(my english is of google translation, sorry (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_decu.gif) )

Un abrazo amigos!!!

This post has been edited by Max (von A): 04/04/2012 - 03:33:57
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Chapo
post 04/04/2012 - 05:16:14 |   Post #61
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I was waiting for this question (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_ane.gif)

On june, 20 th, your maps must be anonymous to be judged, but once judged, you will be able to add a wadinclude with your logo/banner/name and publish it with that signature.

Is that ok?

If not, we will be forced to allow wadinlude for mapper's signature and submissions won't be anonymous. It' s your choice (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_neutral.gif)
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Chapo
post 04/04/2012 - 07:37:34 |   Post #62
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QUOTE (xaxatyh @ 03/04/2012 - 22:08:23) *
can the prize be taken in money? )


As you can see on all pages of our site, our donation box is desperately empty, or at least doesn't cover at all the costs of our server.

In addition, we don't have any sponsors (anyway, we didn't asked for..).

So you can easily understand that we can absolutely not convert prizes in money. (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

Perhaps I could pay with my body, but I'm not sure you will be interrested (IMG:http://forum.17buddies.rocks/style_emoticons/default/blonde.gif)

You'll have to compete for fun and competitive spirit, but I know it's your mindset at all. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_jap.gif)
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Plictis
post 04/04/2012 - 10:50:48 |   Post #63
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whats the alowed zip file size?
5 or 10 mega?
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palp
post 04/04/2012 - 10:58:21 |   Post #64
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Hello. Register me. Name - Palp
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Chapo
post 04/04/2012 - 13:39:35 |   Post #65
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Plictis => 5Mo

Palp => Ok
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Kira.
post 04/04/2012 - 14:47:13 |   Post #66
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(IMG:http://forum.17buddies.rocks/style_emoticons/default/siffle.gif)

This post has been edited by Kira.: 04/04/2012 - 14:48:07
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Chapo
post 04/04/2012 - 15:27:13 |   Post #67
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???

What's the problem Kira. ?
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Chapo
post 04/04/2012 - 17:33:33 |   Post #68
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My adviser S3B ((IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_ane.gif) ) slips me in the ear that in any case it will be able to recognize your creations, even if you post them anonymously. (call him 'God' please ..) (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_cool.gif) (IMG:http://forum.17buddies.rocks/style_emoticons/default/gap.gif)

Accordingly, I inform you that:

. first the submissions can be sent with your username,

. secondly, you're allowed to wadinclude a logo or a banner in order to sign your map (but you're not allowed to incorporate other textures not in relation to signature).

We will check that very carefully and wadincluding non authorized textures will be disqualifying (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/Chapio.gif)
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Vova
post 04/04/2012 - 18:36:01 |   Post #69
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Name: Vova
I'll try (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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S3B
post 04/04/2012 - 18:38:33 |   Post #70
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This contest will be great (IMG:http://forum.17buddies.rocks/style_emoticons/default/laugh.gif)
and Welcome Vova (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Chapo
post 04/04/2012 - 18:56:41 |   Post #71
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Give email Vova plz (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Max (von A)
post 04/04/2012 - 22:13:34 |   Post #72
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QUOTE (Chapo @ 04/04/2012 - 13:33:33) *
. first the submissions can be sent with your username,

. secondly, you're allowed to wadinclude a logo or a banner in order to sign your map (but you're not allowed to incorporate other textures not in relation to signature).

We will check that very carefully and wadincluding non authorized textures will be disqualifying (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

(IMG:http://forum.17buddies.rocks/style_emoticons/default/Chapio.gif)


Thank you Chapo (IMG:http://forum.17buddies.rocks/style_emoticons/default/biggrin.gif) , (and thank you S3B ) (IMG:http://forum.17buddies.rocks/style_emoticons/default/felicitation.gif)

PS: S3B, You are not going to participate? (IMG:http://forum.17buddies.rocks/style_emoticons/default/blink.gif) (At least one presentation of a map "out of competition" (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif) )
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S3B
post 05/04/2012 - 15:08:38 |   Post #73
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QUOTE
S3B, You are not going to participate ?


No, sorry, i've really no time... (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_decu.gif)
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Chapo
post 05/04/2012 - 19:32:25 |   Post #74
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QUOTE (Chapo @ 04/04/2012 - 19:56:41) *


(IMG:http://forum.17buddies.rocks/style_emoticons/default/siffle.gif)

Can't register without a mail sent by PM (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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SergioPoverony
post 06/04/2012 - 05:19:48 |   Post #75
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Hi. Please add in wad this is "crossing" texture
You should do textures by series. From for wrong texture pak - map will badly look. All mapper well know it and can support me in this question!!

(IMG:http://videonovosti.info/images/EGYPT5_gr.jpg) (IMG:http://videonovosti.info/images/ht_rock01_gr.jpg) (IMG:http://videonovosti.info/images/ground_gr.jpg)
EGYPT5_gr.bmp and ht_rock01_gr.bmp and ground_gr.bmp

Full series ground-to-wall
(IMG:http://videonovosti.info/images/series.jpg)

That who created your Texture pak - has experience more than 3 years in creation of maps and texturing?

For fine and correct mapping
SEE
VERY BAD
(IMG:http://videonovosti.info/images/bad.jpg)
VERY NICE
(IMG:http://videonovosti.info/images/Nice.jpg)
VERY NICE + STONE
(IMG:http://videonovosti.info/images/final.jpg)

This post has been edited by SergioPoverony: 06/04/2012 - 11:31:18
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Vova
post 06/04/2012 - 15:21:35 |   Post #76
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QUOTE (Chapo @ 05/04/2012 - 20:32:25) *

sorry, I forgot )
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Chapo
post 06/04/2012 - 15:46:58 |   Post #77
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Ok. No problem (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Chapo
post 06/04/2012 - 15:49:38 |   Post #78
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Sergio => I let tizu and S3b, our 2 mappers, answering to your post. (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Kira.
post 06/04/2012 - 16:47:29 |   Post #79
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There is one more problem (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) the texture crate23 from 17bsolstice.wad has the same name with the texture crate23 from halflife.wad (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) please fix that. Thank you!
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Chapo
post 06/04/2012 - 16:54:07 |   Post #80
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My technical advisors should get fired (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_ane.gif)
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Vova
post 06/04/2012 - 17:29:20 |   Post #81
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We can use texture added by SergioPoverony ?
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Max (von A)
post 06/04/2012 - 17:34:48 |   Post #82
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Let me know if I'm wrong but:

The 19 official wads for Counter-Strike v1.6 you can use are:

chateau.wad
cs_747.wad
cs_assault.WAD
cs_bdog.wad
cs_cbble.wad
cs_dust.wad
cs_havana.wad
cs_office.wad
cstrike.WAD
de_aztec.wad
de_piranesi.wad
de_storm.wad
decals.wad
halflife.wad
itsItaly.wad
liquids.wad
prodigy.wad
tswad.wad
xeno.wad

(please let me know if I miss some official wad)

These wads are those that come with the original game and these textures are those that may be used in this contest. The only external wad that can be added is the "official" contest:

17bsolstice.wad

May also include a wad in bsp with the method of "wadinclude" at the time of compilation of the map. But only allowed to include a texture that is used for the "signature" of the author of the map, an image with a logo, a signature or banner of the author.

The remaining external textures are not allowed with this method of "wadinclude". This criterion is used to achieve a "unification" on all maps that are competing.

In my case, if I may, I will use two images for my signature that will be hidden somewhere in the map:

An image for the author's signature and a banner for my Studio "BlackDragon Project Studio", if not let me use the banner, I can unify into a single image with the signature, that depends on the organizers of the contest ...
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Vova
post 06/04/2012 - 17:54:11 |   Post #83
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I have a problem with understanding of using texture (IMG:http://forum.17buddies.rocks/style_emoticons/default/sad.gif)
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Chapo
post 06/04/2012 - 18:13:54 |   Post #84
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For the moment you're right Max. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)

Vova: don't worry: we should soon find a solution that can satisfy everybody. (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)


Note: Really, very sorry for our server. We are searching why it is so slowly since two days and I hope we should quickly find what's happen because it is very annoying. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_decu.gif)
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Naigel
post 06/04/2012 - 19:39:55 |   Post #85
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I don't think you should be adding more and more textures to that .wad, cause you might as well allow custom .wad's then.
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chaosmedia90
post 06/04/2012 - 20:23:02 |   Post #86
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hy boys and girls , im chaosmedia90 from Romania [ old mapper deathrun and other modes ] (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) , me can i enter in this contest mapping? (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) ))
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Chapo
post 06/04/2012 - 21:50:55 |   Post #87
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Of course you can. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)
Send pm with a valid email (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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chaosmedia90
post 06/04/2012 - 21:58:54 |   Post #88
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QUOTE (Chapo @ 06/04/2012 - 22:50:55) *



not so fast (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) what i want , i need use my wad-files , not limited to sicks wads from cs-16 default (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif) and i use wadinclude , so?
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Chapo
post 07/04/2012 - 06:07:35 |   Post #89
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Perhaps another time, but for actual contest you can't use your own wads (just wadinclude your signature).

Sorry. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_jap.gif)
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chaosmedia90
post 07/04/2012 - 10:58:27 |   Post #90
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QUOTE (Chapo @ 07/04/2012 - 07:07:35) *
Perhaps another time, but for actual contest you can't use your own wads (just wadinclude your signature).

Sorry. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_jap.gif)


ok thanks for reply , is sick ideea that with default wads, you limited imagination of mapper and reduced resources (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)
Good luck to participants !
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Chapo
post 07/04/2012 - 11:35:45 |   Post #91
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Quite the contrary. (IMG:http://forum.17buddies.rocks/style_emoticons/default/gap.gif)

I think limiting the use of external wads and forcing the use of one wad forces mappers to show imagination and creativity to stand out from other competitors.

Anyone (even me..(IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_razz.gif) ) can make a free map. Making a map with forced wads is much more complicated.

This increases the complexity and level of competition. The resulting map will necessarily be a great map especially with the very high level of registered mappers. (IMG:http://forum.17buddies.rocks/style_emoticons/default/icon_oui.gif)

I look forward to seeing the results. (IMG:http://forum.17buddies.rocks/style_emoticons/default/bravo.gif)
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S3B
post 07/04/2012 - 11:38:44 |   Post #92
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+1, i agree
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S3B
post 07/04/2012 - 12:21:24 |   Post #93
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@SergioPoverony
Your texture are pretty and conform with our contest, so we'll add them, if Chapo wants.
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chaosmedia90
post 07/04/2012 - 14:40:29 |   Post #94
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Chapo you can add me in list (IMG:http://forum.17buddies.rocks/style_emoticons/default/smile.gif)

Name : chaosmedia90
From : Romania
Mail : chaosmedia90 (at) hotmail (dot) com or chaosmedia90 (at) yahoo (dot) com
Contact skype : chaosmedia90

Thanks.

This post has been edited by Chapo: 07/04/2012 - 17:46:48
Reason for edit: mail edition to avoid spambots
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Max (von A)
post 07/04/2012 - 17:12:20 |   Post #95
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If you are going to change the textures of 17bsolstice.wad please update and subirlaa the web. It will be the third time I get off (IMG:http://forum.17buddies.rocks/style_emoticons/default/biggrin.gif)

(And since you are adding textures ... You could add a blue roof textutas? would like the actual roof textures, but the same blue color with the windows, I could use for my new map...lol (IMG:http://forum.17buddies.rocks/style_emoticons/default/wub.gif) )
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Chapo
post 07/04/2012 - 17:43:04 |   Post #96
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. Ok to add Sergio's textures (if they are really necessary)

. Vova asked me in private if you MUST use 17solstice.wad (perhaps he could use only default textures): Of course you must (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

. Max, what does mean "blue roof textutas" ?

Sorry if we are still hesitant about the wads. This is our first contest (and we hope this is not the last) and we want it to be perfect (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)
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Kira.
post 07/04/2012 - 18:17:28 |   Post #97
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Don't forget to rename the texture "crate23" from 17bsolstice.wad (IMG:http://forum.17buddies.rocks/style_emoticons/default/biggrin.gif)
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Chapo
post 07/04/2012 - 18:54:52 |   Post #98
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Waiting for Max to explain his "blue roof textutas" and we will upload an new version of solstice.
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Max (von A)
post 07/04/2012 - 19:17:05 |   Post #99
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I meant only a small change, but do not think it possible, for the map that I have thought I could use to add something like:

(IMG:http://comunidadupc.com//imagenes/varias/roofblue.png)

It matches with the windows and the blue door, but it was just a suggestion, very personal.

But also would leave the other roof, just add a texture to the package which may be useful

PS: I hope I was clear, my English is very bad

This post has been edited by Max (von A): 07/04/2012 - 19:20:39
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S3B
post 07/04/2012 - 19:22:03 |   Post #100
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Attached File  exemple1.jpg ( 254.97K ) Number of downloads: 27

Attached File  exemple2.jpg ( 214K ) Number of downloads: 26


Sergio's textures are not really necessary, we can create the same effect with a well build map (IMG:http://forum.17buddies.rocks/style_emoticons/default/wink.gif)

This post has been edited by S3B: 07/04/2012 - 19:29:44
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